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UnrealEngineUWP
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18b4e4a14cb310fc5bbd042961e87da2d11dd708
UnrealEngineUWP
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Engine
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Source
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Runtime
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TraceLog
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Martin Ridgers
c3ab6a828a
Add a small amount of inertia when closing trace IO. The connection check is the first thing to be handled in the update meaning that any pending events prior to closing aren't sent. We can capture these pending events too if we wait one update before calling Close().
...
#rnx #jira ue-109242 [CL 16772364 by Martin Ridgers in ue5-main branch]
2021-06-24 09:42:57 -04:00
..
Private
/Trace
Add a small amount of inertia when closing trace IO. The connection check is the first thing to be handled in the update meaning that any pending events prior to closing aren't sent. We can capture these pending events too if we wait one update before calling Close().
2021-06-24 09:42:57 -04:00
Public
/Trace
Removed UE_TRACE_CHANNEL_MODULE_EXTERN() as it duplicates UE_TRACE_CHANNEL_EXTERN()'s functionality.
2021-06-22 16:32:26 -04:00
TraceLog.Build.cs
…