Files
UnrealEngineUWP/Engine/Source/Runtime/PakFile
charles bloom 7906036da8 OodleDataCompression in Core
All games now use Engine Oodle for runtime decompression
Oodle in Engine can load an older Oodle DLL for encoding packages to keep making the same binary data

#rb dan.thompson,devin.doucette

[CL 16879404 by charles bloom in ue5-main branch]
2021-07-18 13:26:14 -04:00
..
2021-07-18 13:26:14 -04:00