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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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18b4e4a14cb310fc5bbd042961e87da2d11dd708
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Public/NavMesh
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yoan stamant af88a23dcd [FDebugDrawDelegateHelper] Allow calls to method InitDelegateHelper from Parallel For called from game thread (i.e. IsInParallelGameThread() || IsInGameThread() )
Removed previous hack added in UEQSRenderingComponent  and fixed some typos in method names.
#rb mikko.mononen mieszko.zielinski
#preflight 60c887272da7840001313475


#ROBOMERGE-SOURCE: CL 16672461
#ROBOMERGE-BOT: (v834-16658389)

[CL 16672469 by yoan stamant in ue5-main branch]
2021-06-15 08:21:00 -04:00
..
NavMeshBoundsVolume.h
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NavMeshPath.h
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NavMeshRenderingComponent.h
[FDebugDrawDelegateHelper] Allow calls to method InitDelegateHelper from Parallel For called from game thread (i.e. IsInParallelGameThread() || IsInGameThread() )
2021-06-15 08:21:00 -04:00
NavTestRenderingComponent.h
[FDebugDrawDelegateHelper] Allow calls to method InitDelegateHelper from Parallel For called from game thread (i.e. IsInParallelGameThread() || IsInGameThread() )
2021-06-15 08:21:00 -04:00
PImplRecastNavMesh.h
Merge up from //UE5/Dev-LargeWorldCoordinates
2021-05-05 15:07:25 -04:00
RecastHelpers.h
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RecastInternalDebugData.cpp
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RecastInternalDebugData.h
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RecastNavMesh.h
#jira UE-2848 Blueprint function category and display name cleanup pass:
2021-05-17 13:26:33 -04:00
RecastNavMeshDataChunk.h
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RecastNavMeshGenerator.h
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RecastQueryFilter.h
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RecastVersion.h
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