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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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18b4e4a14cb310fc5bbd042961e87da2d11dd708
UnrealEngineUWP/Engine/Source/Runtime/Experimental
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semion piskarev 5eb9ff4031 MeshModelingTools: Fix gizmo box component not taking into account world gizmo mode in hit testing.
#rb Jimmy.Andrews
#rnx
#jira UE-119476

[CL 16883533 by semion piskarev in ue5-main branch]
2021-07-19 10:47:22 -04:00
..
Chaos
Fix for LWC compile error due to FVector2 using floats even with LWC enabled
2021-07-17 11:31:53 -04:00
ChaosCore
Chaos : Destruction
2021-07-03 16:51:04 -04:00
ChaosSolverEngine
Chaos : Fix some of the compilation problem when compiling with PhysX
2021-06-24 18:45:48 -04:00
ChaosVehicles
ChaosVehicles: Edge case crash fix
2021-04-19 10:31:38 -04:00
FieldSystem/Source/FieldSystemEngine
Merge UE5/RET @ 16305968 to UE5/Main
2021-05-12 18:10:03 -04:00
GeometryCollectionEngine
Chaos - Geometry Collection
2021-07-03 18:22:11 -04:00
GeometryFramework
add a few missing tests for valid triangle id when doing parallelfor to max ID
2021-07-12 15:21:00 -04:00
InteractiveToolsFramework
MeshModelingTools: Fix gizmo box component not taking into account world gizmo mode in hit testing.
2021-07-19 10:47:22 -04:00
Voronoi
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