You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Add Unreal.DotnetPath - in Unreal.FindRootDirectory(), fix assembly path case sooner (allows UBT to run even if I type 'Engine' as 'engine') EpicGames.Core: - Add RuntimePlatform.ExeExtension #trivial #jira none [CL 16704658 by jonathan adamczewski in ue5-main branch]