Files
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Public
ben hoffman a38ca94c2d Add a flag to force deletion on subobjects so that when making a new scene root the CanDelete check will be bypassed.
This is needed because when the user drags a new scene component over the existing one, the old one should be deleted but is still marked as the SceneRoot (and cannot be deleted because we have to update the instances of the archetypes)

#jira UE-119151
#rb trivial
#rnx
#preflight 60edf5d0ef22fa000176acdf

[CL 16843507 by ben hoffman in ue5-main branch]
2021-07-13 17:56:24 -04:00
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