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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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18b4e4a14cb310fc5bbd042961e87da2d11dd708
UnrealEngineUWP/Engine/Source/Developer/AssetTools/Public
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aurel cordonnier 43fa62fcd8 Merge from Release-Engine-Test @ 16487383 to UE5/Main
This represents UE4/Main @ 16445039 and Dev-PerfTest @ 16444526

[CL 16488106 by aurel cordonnier in ue5-main branch]
2021-05-27 13:40:37 -04:00
..
AssetTypeActions
BPGC and WBPGC asset actions and icons
2021-03-10 21:05:00 -04:00
AdvancedCopyCustomization.h
…
AssetToolsModule.h
…
AssetToolsSettings.h
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
AssetTypeActions_Base.h
Merge from Release-Engine-Test @ 16487383 to UE5/Main
2021-05-27 13:40:37 -04:00
AssetTypeActions_CSVAssetBase.h
…
AssetTypeCategories.h
Split up "Materials & Textures" built in asset category. All texture and render target assets are now under the "Texture" category and all material assets + subsurface profile under "Materials".
2021-04-01 04:13:37 -04:00
AssetViewUtils.h
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
ClassTypeActions_Base.h
…
CollectionAssetManagement.h
…
IAssetTools.h
Merge from Release-Engine-Test @ 16487383 to UE5/Main
2021-05-27 13:40:37 -04:00
IAssetTypeActions.h
Merge from Release-Engine-Test @ 16487383 to UE5/Main
2021-05-27 13:40:37 -04:00
IClassTypeActions.h
…
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