Files
UnrealEngineUWP/Engine/Config/Android/AndroidEngine.ini
guillaume abadie ac3c2a431a Replaces old grain jitter with a proper FilmGrain using tiled repeated texture.
Waiting on ITH-152309 to compress memory footprint of Marcie_Grain texture that is used by default.

#rb none
#lockdown michal.valient


#ROBOMERGE-SOURCE: CL 16824567
#ROBOMERGE-BOT: (v836-16769935)

[CL 16824585 by guillaume abadie in ue5-main branch]
2021-07-12 09:10:54 -04:00

4.0 KiB