Files
UnrealEngineUWP/Engine/Source/Runtime/Projects/Private/PluginManager.cpp
eric knapik 31b5565620 Fix issue where GFS plugins or dependencies of root plugins might become unmounted and not enabled. This would prevent them from being mounted again by requiring that the plugins be enabled when tied to a root.
Add way to know the current enabled plugins for the target. This allows the application to only load the modules and plugins.

[REVIEW] [at]Will.Brown [at]Lewis.Farrell [at]Aidan.McDu
#rb aidan.mcdu, will.brown

[CL 34212830 by eric knapik in ue5-main branch]
2024-06-07 15:59:14 -04:00

132 KiB