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Upgrades to SplineNavModifierComponent: - Now updates any time any sibling USplineComponent changes in a meaningful way such as changes to: bIsLooping, moving/adding/removing spline points, modifying component transform, adding/removing USplineComponents from the actor - Now lets the user assign a spline instead of arbitrarily finding the first spline referenced on a the object #rb Yoan.StAmant #jira UE-202492 #changelist validated #virtualized [CL 32230423 by robert seiver in ue5-main branch]
3.1 KiB
3.1 KiB