Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Modes/UnrealHeaderToolMode.cs
christopher waters 8c0f3d159f Making more TargetDescriptor uses correctly handle different intermediate paths.
Making the global link environment use the modified intermediate path.

#rb joe.kirchoff

[CL 26525866 by christopher waters in ue5-main branch]
2023-07-21 17:01:15 -04:00

44 KiB