You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
-Add PerQualityLeveleFloat type -Add customization in LandscapeGrassType to enable or disable perquality/perplaform properties depending on the Project settings() -Add the possibility to define the perQuality cvar in device profile -Add new commandlet to convert grassType perPlatform data to perQuality levels #rb [at]josh.Adams #Preflight 22591463 [CL 22783444 by serge bernier in ue5-main branch]
8.8 KiB
8.8 KiB