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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities/Private
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per larsson 2ab6c4c7ba Fixed bug when serializing empty soft package references
#rb Paul.Chipchase
#rnx

[CL 34523321 by per larsson in ue5-main branch]
2024-06-20 05:04:40 -04:00
..
IoStoreLooseFiles.cpp
UnrealPak: Convert IoStore from old TaskGraph API to the new UE::Tasks API.
2024-06-07 02:41:24 -04:00
IoStoreLooseFiles.h
…
IoStoreUtilities.cpp
Fixed bug when serializing empty soft package references
2024-06-20 05:04:40 -04:00
IoStoreWriter.cpp
UnrealPak: Implement DDC2 async API for iostore compression.
2024-06-18 01:30:02 -04:00
IoStoreWriter.h
UnrealPak: Implement DDC2 async API for iostore compression.
2024-06-18 01:30:02 -04:00
PackageStoreOptimizer.cpp
Added option -CookSoftPackageReferences to save soft package references when cooking
2024-06-19 12:16:51 -04:00
ZenFileSystemManifest.cpp
Add metadata files (including the DevelopmentAssetRegistry) to the zen filesystem manifest so that snapshots can include the data needed not just to run a game, but also package and iteratively cook one.
2024-06-15 00:41:47 -04:00
ZenFileSystemManifest.h
…
ZenStoreHttpClient.cpp
Add recovery of zenserver from project store operations in addition to the DDC recovery logic
2024-06-11 11:06:44 -04:00
ZenStoreWriter.cpp
[Backout] - CL34481610
2024-06-19 10:15:01 -04:00
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