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UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataCacheStats.cpp
kevin macaulayvacher 6bddcafc06 Ignore cancelations when tracking DDC usage stats as our legacy stat tracking system doesn't represent cancellations and instead gives a false perception about how many cache misses are occurring. The cancellations do have an overhead, but in practice most cancellations are done before network traffic has begun and has very little cost, such that we aren't at a major lossby not tracking this time.
#jira UE-206398
#rb Zousar.Shaker
[FYI] Francis.Hurteau

[CL 32519384 by kevin macaulayvacher in ue5-main branch]
2024-03-26 15:15:39 -04:00

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