Files
UnrealEngineUWP/Engine/Plugins/Runtime/ModularGameplay
ben zeigler fc9e8a0bd9 Stop the game framework component manager from trying to reallocate a component with an incompatible class, as that will crash in AllocateObject.
Add a warning when reallocating components with a compatible class, as this will work but is usually an incorrect setup. Addition flags like AddUnique can be used to stop it from reallocating.
#rb tyler.staples

[CL 34076990 by ben zeigler in ue5-main branch]
2024-06-03 16:57:49 -04:00
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