Files
UnrealEngineUWP/Engine/Plugins/Runtime
buzz burrowes 0d29412791 Fix music clock component bug where the current tempo and beat durations would be wrong on looping and offset midi clocks.
- Add TempoMapTick to midi clock events so that a real mapping can be done to get from a "local tick", which might be looping round-n-round or offset, to a "tempo map tick" so that the proper tempo for that local tick can be looked up in the tempo map.
- Fix a few bugs related to offset clocks.
- Fixed a bug in FMidiClock when adding a loop event to the event list it might put in the wrong destination tick. This in cases where one clock is driving another.
- Fixed a bug where the clock offset node and externally clocked midi player node were not properly updating their output midi clock's tempo map when their input tempo map was changed.

[REVIEW] [at]charlie.huguenard [at]jake.burga [at]nicholas.howe
#tests Hmx Automated Tests

[CL 34543635 by buzz burrowes in ue5-main branch]
2024-06-20 16:20:13 -04:00
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