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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source
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yoan stamant e6d36d7569 Remove references to deprecated plugin StructUtils (now part of CoreUObject)
#jira UE-216472
#rb devin.doucette

#changelist validated

[CL 34514179 by yoan stamant in ue5-main branch]
2024-06-19 17:04:50 -04:00
..
ModelViewViewModel
MVVM: Binding are registered individually to make sure all sources that have the same value (pointer) can be triggered. Use the id because the handle callback will be trigger for each registration. Since the viewmodel pointer set at runtime, we can't really prevent more than one registration.
2024-06-13 07:44:15 -04:00
ModelViewViewModelAssetSearch
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ModelViewViewModelBlueprint
Remove references to deprecated plugin StructUtils (now part of CoreUObject)
2024-06-19 17:04:50 -04:00
ModelViewViewModelDebugger
MVVM: Rework for the view runtime data. The new format allows for better error detection and new features in progress. The view owns the bindings and events. The source has a list of the bindings. That saves runtime of memory, the delegate doesn't store the binding id. All bindings, events, sources are now sorted for better incremental build performance.
2023-12-01 11:13:35 -05:00
ModelViewViewModelDebuggerEditor
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ModelViewViewModelEditor
UMG: Check the drag-drop extensions to see if a widget accepts drop when moving widgets in the designer.
2024-06-12 17:53:53 -04:00
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