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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/Analysis
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chris ritter a495329bdf [Metasound] Re-bind vertex analyzers when their output data ref changes (e.g. dynamic graphs re-connecting things)
#rb phil.popp
#tests cooked client/server

[FYI] charlie.huguenard

[CL 33616022 by chris ritter in ue5-main branch]
2024-05-13 22:01:25 -04:00
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MetasoundFrontendAnalyzerAddress.h
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MetasoundFrontendAnalyzerFactory.h
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MetasoundFrontendAnalyzerRegistry.h
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MetasoundFrontendAnalyzerView.h
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MetasoundFrontendGraphAnalyzer.h
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MetasoundFrontendGraphAnalyzerView.h
Added Audio Analyzer template node, which is an input-only debug node. Presently displays a spectrum analyzer in the metasound editor. Also: Bug fix for FGraphAnalyzer active vertex analyzer replication.
2024-05-13 06:02:00 -04:00
MetasoundFrontendVertexAnalyzer.h
[Metasound] Re-bind vertex analyzers when their output data ref changes (e.g. dynamic graphs re-connecting things)
2024-05-13 22:01:25 -04:00
MetasoundFrontendVertexAnalyzerAudioBuffer.h
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MetasoundFrontendVertexAnalyzerEnvelopeFollower.h
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MetasoundFrontendVertexAnalyzerForwardValue.h
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MetasoundFrontendVertexAnalyzerTriggerDensity.h
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MetasoundFrontendVertexAnalyzerTriggerToTime.h
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