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UnrealEngineUWP
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17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP
/
Engine
/
Plugins
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Runtime
/
MeshModelingToolset
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Source
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ModelingComponents
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Private
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Selection
History
katie caputo
c9c94e18c0
Modeling Tools: Updates the visual display of Mesh Element Selection so that only applicable components are displayed depending on the selection mode
...
#JIRA UE-206070 #rb lonnie.li [CL 33732970 by katie caputo in ue5-main branch]
2024-05-17 15:06:29 -04:00
..
BoundarySelectionMechanic.cpp
…
BoundarySelector.cpp
…
DynamicMeshPolygroupTransformer.cpp
…
DynamicMeshSelector.cpp
Modeling Tools: light cleaning up functions relating to selection, no functionality change
2024-05-17 12:51:01 -04:00
GeometrySelectionChanges.cpp
…
GeometrySelectionManager.cpp
Modeling Tools: Updates the visual display of Mesh Element Selection so that only applicable components are displayed depending on the selection mode
2024-05-17 15:06:29 -04:00
GeometrySelectionVisualization.cpp
…
GroupTopologySelector.cpp
…
MeshTopologySelectionMechanic.cpp
Added ability to select edges and faces in skin paint tool.
2024-05-15 18:12:58 -04:00
MeshTopologySelector.cpp
Fixed miscelleneous potentially uninitialized FVectors.
2024-04-15 20:17:01 -04:00
PolygonSelectionMechanic.cpp
…
SelectClickedAction.cpp
…
StoredMeshSelectionUtil.cpp
Make draw polygon, draw polypath, and draw-and-revolve tools initialize with a 'reasonable' drawing frame instead of starting at the origin
2024-04-23 18:39:48 -04:00
ToolSelectionUtil.cpp
Modeling Tools: Implement the selection Mapping Flags for MeshElementSelection and clarify its related code
2024-04-30 09:10:14 -04:00