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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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17554cd989b4f2a7ee3d06dc94de870a0eb39dc3
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public
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jimmy andrews 9fc49c9ccc Clarify when the Rotation setting is used in the Add Primitive tools by disabling it when it is not applicable, renaming it to Initial Rotation, and expanding its tooltip.
#jira UE-214750

#rb lonnie.li

[CL 33606316 by jimmy andrews in ue5-main branch]
2024-05-13 13:38:19 -04:00
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Commands
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Properties
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ToolActivities
ModelingTools: Fixed Inset tooltip error in PolyEdit/TriEdit.
2024-05-10 18:30:43 -04:00
AddPrimitiveTool.h
Clarify when the Rotation setting is used in the Add Primitive tools by disabling it when it is not applicable, renaming it to Initial Rotation, and expanding its tooltip.
2024-05-13 13:38:19 -04:00
CombineMeshesTool.h
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CSGMeshesTool.h
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CutMeshWithMeshTool.h
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DrawAndRevolveTool.h
Make draw polygon, draw polypath, and draw-and-revolve tools initialize with a 'reasonable' drawing frame instead of starting at the origin
2024-04-23 18:39:48 -04:00
DrawPolygonTool.h
Make draw polygon, draw polypath, and draw-and-revolve tools initialize with a 'reasonable' drawing frame instead of starting at the origin
2024-04-23 18:39:48 -04:00
EditMeshPolygonsTool.h
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MeshModelingTools.h
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RecomputeUVsTool.h
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UVLayoutTool.h
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UVProjectionTool.h
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