Files
UnrealEngineUWP/Engine/Source/Programs/Shared
Ben Marsh 82015f956f Horde: Remote execution improvements.
* Make it an error to send data to a buffer that is not yet attached.
* Send a 'ready' message whenever the remote attaches a message buffer, allowing synchronizing the two machines before streaming data.
* Add a class for tracking remote processes, and reading output data line-by-line.

#preflight none

[CL 24828683 by Ben Marsh in ue5-main branch]
2023-03-28 18:22:19 -04:00
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