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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1663ff2d4b28673c0b7e3e690ea254c8df476436
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence
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ludovic chabant fb68ac56d7 Sequencer: take play-rate into account for blend times between blending camera cuts
#preflight 63fecb41ef1b24bf9457c600
#rb max.chen
#jira none

[CL 24467835 by ludovic chabant in ue5-main branch]
2023-03-01 14:22:53 -05:00
..
Private
Sequencer: take play-rate into account for blend times between blending camera cuts
2023-03-01 14:22:53 -05:00
Public
AssetDefinition - Upgrading several skeletal and animation assets to be asset definitions. Had to upgrade a few utilities that were causing the assets to still load.
2023-01-19 17:09:58 -05:00
LevelSequence.Build.cs
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