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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1663ff2d4b28673c0b7e3e690ea254c8df476436
UnrealEngineUWP/Engine/Source
History
slonopotamus 1663ff2d4b PR #10191: Allow usage of incredibuild on macOS (Contributed by slonopotamus)
#preflight 63ffadaec00784bee2560798

[CL 24468645 by slonopotamus in ue5-main branch]
2023-03-01 15:04:08 -05:00
..
Developer
Skeletal Mesh Editing interface (submitted on behalf of Benoit Gadreau)
2023-03-01 14:13:08 -05:00
Editor
Cooker: Remove FullLoadAndSave; it has been replaced in efficiency by MPCook, and further optimizations (concurrent save, async load) will also exceed it even without MPCook or Incremental Cook.
2023-03-01 14:39:27 -05:00
Programs
PR #10191: Allow usage of incredibuild on macOS (Contributed by slonopotamus)
2023-03-01 15:04:08 -05:00
Runtime
Sequencer: take play-rate into account for blend times between blending camera cuts
2023-03-01 14:22:53 -05:00
ThirdParty
- Fix WinGDK failing to build due to missing PX SDK
2023-03-01 11:50:07 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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