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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1663ff2d4b28673c0b7e3e690ea254c8df476436
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
History
rinat abdrashitov 13a3f391cb Reverting the accidental removal of the fix for CheckBoneValidty()
#rb trivial
#preflight 63fe1fb3c63aaf1e1368707b

[CL 24450167 by rinat abdrashitov in ue5-main branch]
2023-02-28 15:45:44 -05:00
..
CompGeom
add a merge-only api to convex decomposition
2023-01-31 21:58:48 -05:00
DynamicMesh
Reverting the accidental removal of the fix for CheckBoneValidty()
2023-02-28 15:45:44 -05:00
Generators
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Implicit
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Intersection
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Parameterization
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Sampling
GeometryCore: add ability to return TriangleIDs of sample points in MeshSurfacePointSampling, and also add optional computation of barycentric coordinates for each sample
2022-12-05 13:19:41 -05:00
Spatial
make sparse dynamic octree use range iteration to find relevant root cells for point containment and range queries, when there are enough root cells for this to make sense
2023-01-12 17:26:31 -05:00
Util
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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