Files
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync
Ben Marsh 6cd57c2068 UGS: Use a data-driven method for printing CLI arguments, to prevent them getting out of data.
Also add a -Clean option to the sync command to allow cleaning before building.

#preflight none

[CL 24466262 by Ben Marsh in ue5-main branch]
2023-03-01 13:11:27 -05:00
..
2023-02-27 11:31:09 -05:00