Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Private
benjamin rouveyrol 211481ec2b Fix r.HDR.EnableHDROutput which could get stuck on windows platforms: this CVar now means that the project wants to enable HDR, and won't be changed in case no display supports HDR. We rely on IsHDREnabled / HDRGetMetaData in the rest of the engine which checks if the display we're rendering to supports HDR.
Fix UGameUserSettings::GetCurrentHDRDisplayNits not updating r.HDR.Display.MaxLuminance when it was changing

#rb eric.renaudhoude
#jira UE-175329
#preflight 64085be78c0039bbf72464ab

[CL 24556967 by benjamin rouveyrol in ue5-main branch]
2023-03-08 05:09:47 -05:00
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