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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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1663b49a3fcdd30ea19dbd1aabecc31cc2bc1c98
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
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benjamin rouveyrol 211481ec2b Fix r.HDR.EnableHDROutput which could get stuck on windows platforms: this CVar now means that the project wants to enable HDR, and won't be changed in case no display supports HDR. We rely on IsHDREnabled / HDRGetMetaData in the rest of the engine which checks if the display we're rendering to supports HDR.
Fix UGameUserSettings::GetCurrentHDRDisplayNits not updating r.HDR.Display.MaxLuminance when it was changing

#rb eric.renaudhoude
#jira UE-175329
#preflight 64085be78c0039bbf72464ab

[CL 24556967 by benjamin rouveyrol in ue5-main branch]
2023-03-08 05:09:47 -05:00
..
Private
Fix r.HDR.EnableHDROutput which could get stuck on windows platforms: this CVar now means that the project wants to enable HDR, and won't be changed in case no display supports HDR. We rely on IsHDREnabled / HDRGetMetaData in the rest of the engine which checks if the display we're rendering to supports HDR.
2023-03-08 05:09:47 -05:00
Public
RHI Parameter Batching
2023-03-06 12:43:07 -05:00
RenderCore.Build.cs
ColorManagement: Working color space support in volumetric cloud rendering.
2023-02-06 19:59:13 -05:00
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