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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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15b0d4e8edef21d0c00a809c45b0dd85cf8cfb03
UnrealEngineUWP/Engine/Source/Runtime/OpenGLDrv
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Frank Fella 62629773a5 Prevent a crash on shutdown in windows in open gl by setting the current gl display context to null when the current device context is being released back to the system. This also required a small change to frame profiling to guard against the null context, and a change to the slate font texture which could end up processing a texture with a null context.
[CL 2553538 by Frank Fella in Main branch]
2015-05-15 17:01:47 -04:00
..
Private
Prevent a crash on shutdown in windows in open gl by setting the current gl display context to null when the current device context is being released back to the system. This also required a small change to frame profiling to guard against the null context, and a change to the slate font texture which could end up processing a texture with a null context.
2015-05-15 17:01:47 -04:00
Public
added AyncCompute feature for XboxOne from Lionhead
2015-05-11 13:50:05 -04:00
OpenGLDrv.Build.cs
Move some utility shaders to a new module - UtilityShaders (which the RHIs that need them now depend on)
2015-02-11 11:27:38 -05:00
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