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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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15b0d4e8edef21d0c00a809c45b0dd85cf8cfb03
UnrealEngineUWP/Engine/Source
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Benn Gallagher 15b0d4e8ed Fix for crash when opening retargeting options in rig asset editor.
#UE-15800
#codereview lina.halper

[CL 2557023 by Benn Gallagher in Main branch]
2015-05-19 10:49:45 -04:00
..
Developer
UE-15366: Hot-reload crashes if you try to change and reload a default subobject's class.
2015-05-15 14:07:44 -04:00
Editor
Fix for crash when opening retargeting options in rig asset editor.
2015-05-19 10:49:45 -04:00
Programs
CrashReportLinq -
2015-05-19 10:10:40 -04:00
Runtime
UMG - Widget Components now support 3 blend modes, Opaque, Transparent, Masked (new). Masked allows you to have the trasperency you need on edges and such, but actually writes to the depth buffer, so that it sorts correctly. There is also now an option for ticking when the in world widget is offscreen to continue to allow animations to play and tick to be called on the widget.
2015-05-19 10:31:02 -04:00
ThirdParty
Linux: fix unability to select project folder (UE-15705).
2015-05-18 15:37:41 -04:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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