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15b0d4e8edef21d0c00a809c45b0dd85cf8cfb03
UnrealEngineUWP/Engine/Source/Developer/StandaloneRenderer
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Mark Satterthwaite 6e2691111c Rewrite Mac OpenGL handling for CoreAnimation so that we don't hold a pointer to the FSlateOpenGLViewport as that it is an entry in a TMap & can be reallocated at any time.
#codereview michael.trepka, nicholas.davies

[CL 2539363 by Mark Satterthwaite in Main branch]
2015-05-06 11:42:21 -04:00
..
Private
Rewrite Mac OpenGL handling for CoreAnimation so that we don't hold a pointer to the FSlateOpenGLViewport as that it is an entry in a TMap & can be reallocated at any time.
2015-05-06 11:42:21 -04:00
Public
- Missed SlateViewer on IOS checking
2014-12-18 15:57:45 -05:00
StandaloneRenderer.Build.cs
Changed Mac windows to use CoreAnimation-layered views
2015-02-11 09:55:32 -05:00
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