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28 lines
634 B
C
28 lines
634 B
C
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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/* Private dependencies
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*****************************************************************************/
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#include "Core.h"
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#include "CoreUObject.h"
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#include "Runtime/Core/Public/Mac/MacPlatformProperties.h"
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#if WITH_ENGINE
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#include "Engine.h"
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#include "TextureCompressorModule.h"
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#endif
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#include "TargetPlatform.h"
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#include "TargetPlatformBase.h"
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/* Private includes
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*****************************************************************************/
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#include "MacTargetSettings.h"
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#include "LocalMacTargetDevice.h"
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#include "GenericMacTargetPlatform.h"
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