Files
UnrealEngineUWP/Engine/Source/Runtime/Slate
tyler staples 7e7bf0ea83 Only set SImage MouseDown and DoubleClick event if bound.
This can save a fair amount of memory when there are many widgets.

#rb patrick.boutot, jc.authier

#ROBOMERGE-AUTHOR: tyler.staples
#ROBOMERGE-SOURCE: CL 21162894 via CL 21163447 via CL 21172136 via CL 21174135 via CL 21180049
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v972-20964824)

[CL 21192210 by tyler staples in ue5-main branch]
2022-07-20 18:26:27 -04:00
..