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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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12f2dcb60a2cb48c5e6bc00bce2ac8bb76ec1ebd
UnrealEngineUWP/Engine/Source/Developer/Windows
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aleksander netzel f5fc355c09 Require DXR Tier 1.1 for ray tracing and use shader model 6.5 for all ray tracing shaders in SM5 mode.
#rb Yuriy.Odonnell
#preflight 62d87aad185da2495f0fba0f

[CL 21200656 by aleksander netzel in ue5-main branch]
2022-07-21 10:27:22 -04:00
..
LiveCoding
Fixed issue where live coding would always complain that a plugin wasn't enabled for live coding. This would happen if the plugin wasn't explicitly enabled by the project but was loaded by another plugin.
2022-07-18 11:46:10 -04:00
LiveCodingServer
PR #9001: Fix building LiveCodingConsole with clang-cl (Contributed by avudnez)
2022-03-23 15:59:49 -04:00
ShaderFormatD3D
Require DXR Tier 1.1 for ray tracing and use shader model 6.5 for all ray tracing shaders in SM5 mode.
2022-07-21 10:27:22 -04:00
WindowsPlatformEditor
Replacing legacy EditorStyle calls with AppStyle
2022-05-09 13:12:28 -04:00
WindowsTargetPlatform
Remove support for a landscape baked mesh which was used for mobile platforms only
2022-07-19 23:03:12 -04:00
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