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//UE5/Main/Engine/Source/Programs/UnrealHeaderTool/... to //UE5/Main/Engine/Source/Programs/UHTLite/... UHTLite is a long-term refactor of UHT for performance and maintainability. [CL 14201596 by fredric echols in ue5-main branch]
16 lines
348 B
C++
16 lines
348 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "UnrealHeaderToolStats.h"
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FUnrealHeaderToolStats GUnrealHeaderToolStats;
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FUnrealHeaderToolStats& FUnrealHeaderToolStats::Get()
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{
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return GUnrealHeaderToolStats;
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}
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double& FUnrealHeaderToolStats::GetCounter(const FName& Key)
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{
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return GUnrealHeaderToolStats.Counters.FindOrAdd(Key);
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}
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