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* Globals in ClassMaps.cpp have been moved into FHeaderParser, FNativeClassHeaderGenerator, and UnrealHeaderTool_Main(). This is to illustrate how data flows through the program for further refactoring in the near future. * Static variables have been removed from FHeaderParser. * UnrealHeaderTool_Main() and associated functions have been moved into UnrealHeaderToolMain.cpp. * Commented out several sections of code that are not required for code generation. This code will be refactored later. [CL 14221982 by fredric echols in ue5-main branch]