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0edbd2bdbf2109fbf5dcd1a013fe3febec255ffd
UnrealEngineUWP/Engine/Shaders/Public
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chris bunner 5563d8f875 Partially reverting CurveAtlas material expression Compile() behavior. The default data being used was compiling with legacy data from pre-refactor instead of respecting the actually selected curve. The change here restores re-evaluation of the curve during material translation.
[FYI] Lauren.Ridge


#ROBOMERGE-OWNER: chris.bunner
#ROBOMERGE-AUTHOR: chris.bunner
#ROBOMERGE-SOURCE: CL 7140845 via CL 7168305
#ROBOMERGE-BOT: (v367-6836689)

[CL 7168306 by chris bunner in Main branch]
2019-06-22 08:14:33 -04:00
..
Platform
Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) @ 6944469
2019-06-11 18:27:07 -04:00
FP16Math.ush
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
Platform.ush
Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) @ 6944469
2019-06-11 18:27:07 -04:00
ShaderVersion.ush
Partially reverting CurveAtlas material expression Compile() behavior. The default data being used was compiling with legacy data from pre-refactor instead of respecting the actually selected curve. The change here restores re-evaluation of the curve during material translation.
2019-06-22 08:14:33 -04:00
WaveBroadcastIntrinsics.ush
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
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