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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0e5ef4fa337d831ceb9977da2a374aaa8dd24c19
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Public/Spatial
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steve robb f029468598 Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
[CL 30729174 by steve robb in ue5-main branch]
2024-01-19 16:41:35 -05:00
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BlockedDenseGrid3.h
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BlockedLayout3.h
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DenseGrid2.h
Moved some bool-taking container wrappers over to using EAllowShrinking.
2024-01-19 05:12:44 -05:00
DenseGrid3.h
Moved some bool-taking container wrappers over to using EAllowShrinking.
2024-01-19 05:12:44 -05:00
FastWinding.h
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GeometrySet3.h
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MeshAABBTree3.h
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MeshSpatialSort.h
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MeshWindingNumberGrid.h
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OccupancyGrid3.h
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PointHashGrid2.h
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PointHashGrid3.h
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PointSetHashTable.h
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PriorityOrderPoints.h
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SampledScalarField2.h
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SegmentTree3.h
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SparseDynamicOctree3.h
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SparseDynamicPointOctree3.h
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
SparseGrid2.h
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SparseGrid3.h
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SpatialInterfaces.h
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ZOrderCurvePoints.h
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