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UnrealEngineUWP
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0e5ef4fa337d831ceb9977da2a374aaa8dd24c19
UnrealEngineUWP
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EpicGames.UHT
History
tim smith
7d3387f53d
Updated how templated script structs are parsed and represented in UHT.
...
#rb tim.smith [CL 30798652 by tim smith in ue5-main branch]
2024-01-23 06:45:38 -05:00
..
Exporters
Cleaned up class code generation including moving class functions so they are no longer interspersed with class.
2023-09-27 07:30:36 -04:00
Parsers
Fixing issue introduced into UHT that allowed unsized enumerations to be used as blueprint types. Will once again be limited to uint8.
2024-01-11 06:59:07 -05:00
Specifiers
Added missing Property Flag parsing code added in cl 30258132
2023-12-18 14:10:36 -05:00
Tables
…
Tokenizer
Fix new C# warning messages in UHT
2023-07-18 13:05:32 -04:00
Types
Updated how templated script structs are parsed and represented in UHT.
2024-01-23 06:45:38 -05:00
Utils
StateTree: Introduced TStateTreePropertyRef - type-safe FStateTreePropertyRef wrapper
2024-01-22 05:01:31 -05:00
.editorconfig
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EpicGames.UHT.csproj
…