Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
0e5ef4fa337d831ceb9977da2a374aaa8dd24c19
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.UHT
History
tim smith 7d3387f53d Updated how templated script structs are parsed and represented in UHT.
#rb tim.smith

[CL 30798652 by tim smith in ue5-main branch]
2024-01-23 06:45:38 -05:00
..
Exporters
Cleaned up class code generation including moving class functions so they are no longer interspersed with class.
2023-09-27 07:30:36 -04:00
Parsers
Fixing issue introduced into UHT that allowed unsized enumerations to be used as blueprint types. Will once again be limited to uint8.
2024-01-11 06:59:07 -05:00
Specifiers
Added missing Property Flag parsing code added in cl 30258132
2023-12-18 14:10:36 -05:00
Tables
…
Tokenizer
Fix new C# warning messages in UHT
2023-07-18 13:05:32 -04:00
Types
Updated how templated script structs are parsed and represented in UHT.
2024-01-23 06:45:38 -05:00
Utils
StateTree: Introduced TStateTreePropertyRef - type-safe FStateTreePropertyRef wrapper
2024-01-22 05:01:31 -05:00
.editorconfig
…
EpicGames.UHT.csproj
…
Powered by Gitea Page: 1093ms Template: 20ms
English
English
Licenses API