Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool
Maciej Mroz 3ed5ae4cf6 UE-12214 Calling a function that returns TWeakObjectPtr in blueprints causes crash
Only a simple pointer to UObjects can be a parameter of BlueprintCallable (or BlueprintImplementableEvent.. etc) function. No WeakObjPtr or AssetSubclassOf is accepted. Strict check in UHT.

#codereview Steve.Robb, Richard.Hinckley

[CL 2499396 by Maciej Mroz in Main branch]
2015-04-01 20:59:46 -04:00
..
2014-12-07 19:09:38 -05:00