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0de65e95bdc427fbfb188eee4f1bbdce72fac535
UnrealEngineUWP/Engine/Source/Programs/CrashReporter/CrashReportClient
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Ben Marsh 0de65e95bd Deprecate bBuildAdditionalConsoleApplication from LinkEnvironment, and move it to UEBuildBinaryConfiguration instead - it's not actually used by anything that does linking; it's a higher level behavior. The default is now false, which mirrors the only use case we had for it (and removes a hack for checking UEBuildConfiguration.bBuildEditor).
[CL 2499917 by Ben Marsh in Main branch]
2015-04-02 11:09:01 -04:00
..
Private
CrashReporter now identifies itself to analytics as CrashReporter instead of looking like another engine run. #UE-12598
2015-03-27 10:43:02 -04:00
Public
CrashReportClient - Added basic configuration for the crash report receiver
2015-03-02 07:53:07 -05:00
Resources/Windows
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
CrashReportClient.Build.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
CrashReportClient.Target.cs
Deprecate bBuildAdditionalConsoleApplication from LinkEnvironment, and move it to UEBuildBinaryConfiguration instead - it's not actually used by anything that does linking; it's a higher level behavior. The default is now false, which mirrors the only use case we had for it (and removes a hack for checking UEBuildConfiguration.bBuildEditor).
2015-04-02 11:09:01 -04:00
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