Files
UnrealEngineUWP/Engine/Source/Developer/Virtualization/Virtualization.Build.cs
paul chipchase 0fd64cc771 Improve the error message given when the VA perforce backend cannot connect because the PerforceSourceControl plugin is disabled
#rb Per.Larsson
#jira UE-161973
#rnx
#preflight 63074424ae13a5a09865a281

- We could try force loading and enabling the plugin at this point but I am not a fan of the idea of overriding the set up of the target in a way that is not immediately obvious to the end user.
- The virtualization module needs to include the 'Projects' module to be able to access the plugin system directly and while editing the file I took the opportunity to clean up how the module is declaring its dependencies.

[CL 21684932 by paul chipchase in ue5-main branch]
2022-08-29 14:44:54 -04:00

30 lines
724 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class Virtualization : ModuleRules
{
public Virtualization(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"ApplicationCore",
"DerivedDataCache",
"MessageLog",
"Projects",
"SourceControl"
});
// The dependencies below this point are for FHttpBackend
// and can be removed when it is removed
PrivateDependencyModuleNames.AddRange(new string[] { "SSL", "Json" });
AddEngineThirdPartyPrivateStaticDependencies(Target, "libcurl");
AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
}
}