// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class Virtualization : ModuleRules { public Virtualization(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "ApplicationCore", "DerivedDataCache", "MessageLog", "Projects", "SourceControl" }); // The dependencies below this point are for FHttpBackend // and can be removed when it is removed PrivateDependencyModuleNames.AddRange(new string[] { "SSL", "Json" }); AddEngineThirdPartyPrivateStaticDependencies(Target, "libcurl"); AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL"); } }