This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
0bbcd408aa1fbdbcd76cbfe9fc54af960318daa3
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
NavigationSystem
History
yoan stamant
d83e825445
[Navigation] Use primitive bounds when NavCollision is empty
...
#jira UE-195584 #rb aris.theophanidis [CL 27974660 by yoan stamant in ue5-main branch]
2023-09-18 17:02:56 -04:00
..
DevDocs
…
Private
[Navigation] Use primitive bounds when NavCollision is empty
2023-09-18 17:02:56 -04:00
Public
Fix for frequent check() in FRcTileBox due to invalid FBox bounds. This code should stop the issue being fatal and handle the bad case reasonably.
2023-09-15 08:11:55 -04:00
NavigationSystem.Build.cs
Removed dependencies that aren't needed by the modules that declare them. This is to help fix bad circular dependencies in the engine.
2023-06-03 15:25:01 -04:00