Files
UnrealEngineUWP/Engine
marius ursu 0bbcd408aa Add a "UpdateValueOfContinuousInputInjection" function to allow for you to update the value of a continuously injected input action and preserving the trigger/modifier state. This effectivly allows for modifier and trigger support via input injection because the EI subsystem will keep the state of those modifiers.
The use case for this is mobile UI where you want to use an input trigger for something like a gesture and you want the input trigger to be created once for a thumbstick and a touch screen.

Copying the values of triggers and modifiers in the ContinousInjection so that we can evaluate a new state instead of using the old one

#jira UE-194659
#rb [at]Ben.Hoffman

[CL 28038276 by marius ursu in ue5-main branch]
2023-09-20 11:40:26 -04:00
..
2023-09-19 12:50:44 -04:00