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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0bbcd408aa1fbdbcd76cbfe9fc54af960318daa3
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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robert manuszewski 5d18a2c608 VerifyNoUnreachable GC test will now also scan the disregard for GC set for stale references and will attempt to get the current FGCObject name when reporting them
#rb Johan.Torp

[CL 28031160 by robert manuszewski in ue5-main branch]
2023-09-20 07:05:19 -04:00
..
Internal
ZenStore structures: expose structures to interpret zenstore headers for use in -diffonly cooks.
2023-09-13 18:11:20 -04:00
Private
VerifyNoUnreachable GC test will now also scan the disregard for GC set for stale references and will attempt to get the current FGCObject name when reporting them
2023-09-20 07:05:19 -04:00
Public
Adding missing TObjectPtr constructor barrier. Fixes TStrongObjectPtr referenced objects not having a GC barrier ran on them.
2023-09-20 06:54:31 -04:00
Tests
Reduce overhead in object handle access tracking by reducing high frequency thrash of TArrayView. Synthetic test of 100 million handle accesses in a loop went from 4243ms total time to 1430ms total time.
2023-09-08 17:04:23 -04:00
CoreUObject.Build.cs
Fix CoreUObject public dependencies to not add libpas unless VerseVM is enabled. Libpas has issues building on some platforms.
2023-08-25 10:03:42 -04:00
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