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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0b6ea1d728d8c6f07ee7be1a80372732bfabeb13
UnrealEngineUWP/Engine/Source
History
stephen holmes 0b6ea1d728 Work to provide ConditionalPopulateNavOctreeActor Delgate for the Nav System.
[at]Mieszko.Zielinski


#ROBOMERGE-SOURCE: CL 5284289 via CL 5284389 via CL 5292468

[CL 5292570 by stephen holmes in Main branch]
2019-03-05 06:29:58 -05:00
..
Developer
Workaround for corrupt minidumps on Windows 10 v1709. Bundle a working version of dbghelp.dll with the application, and attempt load it at startup before loading the system version. Disabled for any targets using CrashDebugHelper, which depends on a matching version of dbgeng.dll (which we can't distribute).
2019-03-04 11:35:49 -05:00
Editor
Allow LOD in the geo/skinning workflow
2019-03-04 15:36:17 -05:00
Programs
UE-68313 Advertising Identified (IDFA) code for iOS should be optional in the Engine
2019-03-04 14:56:27 -05:00
Runtime
Work to provide ConditionalPopulateNavOctreeActor Delgate for the Nav System.
2019-03-05 06:29:58 -05:00
ThirdParty
Checking in xxHash license file for TPS process. #RB none
2019-03-04 18:03:39 -05:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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