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0b6ea1d728d8c6f07ee7be1a80372732bfabeb13
UnrealEngineUWP/Engine
History
stephen holmes 0b6ea1d728 Work to provide ConditionalPopulateNavOctreeActor Delgate for the Nav System.
[at]Mieszko.Zielinski


#ROBOMERGE-SOURCE: CL 5284289 via CL 5284389 via CL 5292468

[CL 5292570 by stephen holmes in Main branch]
2019-03-05 06:29:58 -05:00
..
Binaries
Workaround for corrupt minidumps on Windows 10 v1709. Bundle a working version of dbghelp.dll with the application, and attempt load it at startup before loading the system version. Disabled for any targets using CrashDebugHelper, which depends on a matching version of dbgeng.dll (which we can't distribute).
2019-03-04 11:35:49 -05:00
Build
Saving assets to resolve empty engine version warnings.
2019-03-04 13:48:40 -05:00
Config
UE-68313 Advertising Identified (IDFA) code for iOS should be optional in the Engine
2019-03-04 14:56:27 -05:00
Documentation
PR #5469: Ansel plugin updates (Contributed by adamnv)
2019-02-26 16:17:37 -05:00
Extras
Undo //UE4/Release-4.22/Engine/Extras/ThirdPartyNotUE/emsdk/... changelist 4890173
2019-02-13 00:20:09 -05:00
Plugins
Budget allocator API & debug rendering improvements
2019-03-05 06:20:15 -05:00
Programs
…
Shaders
UE4.22 - Modify SPIR-V shader entry point name so it can be found easily while debugging (like Metal)
2019-03-01 16:20:45 -05:00
Source
Work to provide ConditionalPopulateNavOctreeActor Delgate for the Nav System.
2019-03-05 06:29:58 -05:00
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