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https://github.com/izzy2lost/UnrealEngineUWP.git
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- Moving Animation Sharing plugin file(s) to Engine - Added debug materials to plugin and enabled plugin content - Added BP exposed functionality for using the system - Improved and or added detail customization with the lack of a dedicated editor - Cleaned up (on-screen) debug information - Added post-load to AnimationSharingSetup to ensure assets are loaded for editing - Re-ordered, cleaned up and commented UProperties in various type classes #jira UE-66228 #rb none [CL 4688641 by Jurre deBaare in Dev-Anim branch]
35 lines
752 B
Plaintext
35 lines
752 B
Plaintext
{
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"FileVersion": 1,
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"Version": 1,
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"VersionName": "1.0",
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"FriendlyName": "Animation Sharing",
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"Description": "Plugin to create Shared Animation systems using the Master-Child pose functionality",
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"Category": "Programming",
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"CreatedBy": "Epic Games, Inc.",
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"CreatedByURL": "http://epicgames.com",
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"DocsURL": "",
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"MarketplaceURL": "",
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"SupportURL": "",
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"EnabledByDefault": true,
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"CanContainContent": true,
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"IsBetaVersion": false,
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"Installed": false,
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"Modules": [
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{
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"Name": "AnimationSharing",
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"Type": "Runtime",
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"LoadingPhase": "PreDefault"
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},
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{
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"Name": "AnimationSharingEd",
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"Type": "Editor",
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"LoadingPhase": "Default"
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}
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],
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"Plugins": [
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{
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"Name": "SignificanceManager",
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"Enabled": true
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}
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]
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} |