Files
UnrealEngineUWP/Engine/Plugins/Developer/AnimationSharing/AnimationSharing.uplugin
Jurre deBaare 7253f4b730 Animation sharing plugin:
- Moving Animation Sharing plugin file(s) to Engine
- Added debug materials to plugin and enabled plugin content
- Added BP exposed functionality for using the system
- Improved and or added detail customization with the lack of a dedicated editor
- Cleaned up (on-screen) debug information
- Added post-load to AnimationSharingSetup to ensure assets are loaded for editing
- Re-ordered, cleaned up and commented UProperties in various type classes
#jira UE-66228
#rb none

[CL 4688641 by Jurre deBaare in Dev-Anim branch]
2019-01-08 11:10:13 -05:00

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{
"FileVersion": 1,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Animation Sharing",
"Description": "Plugin to create Shared Animation systems using the Master-Child pose functionality",
"Category": "Programming",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": true,
"CanContainContent": true,
"IsBetaVersion": false,
"Installed": false,
"Modules": [
{
"Name": "AnimationSharing",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "AnimationSharingEd",
"Type": "Editor",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "SignificanceManager",
"Enabled": true
}
]
}