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0a1a0125da660476aea2ada13c9cc06ca49387da
UnrealEngineUWP/Engine/Source/Runtime/Engine
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tim doerries 0a1a0125da Added new "ShaderPrint" ShowFlag to fix Nanitestats and other shader printing showing up in thumbnails.
#jira FORT-474044
#rb kevin.ortegren, charles.deRousiers
#rnx
#preflight 627e7f810d2d1f6ed8d83fae

[CL 20221891 by tim doerries in ue5-main branch]
2022-05-16 07:06:28 -04:00
..
Classes
Expose default value as inputs for ScalarParameter and VectorParameter material expressions
2022-05-16 05:45:07 -04:00
Private
Unifying how we modify GCycleStatsShouldEmitNamedEvents so that we guarantee it won't drop below zero (should never happen, but just in case so that we can change checks to be != 0).
2022-05-13 20:46:55 -04:00
Public
Added new "ShaderPrint" ShowFlag to fix Nanitestats and other shader printing showing up in thumbnails.
2022-05-16 07:06:28 -04:00
Engine.Build.cs
Replacing legacy EditorStyle calls with AppStyle
2022-05-09 13:12:28 -04:00
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