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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0a1a0125da660476aea2ada13c9cc06ca49387da
UnrealEngineUWP/Engine
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tim doerries 0a1a0125da Added new "ShaderPrint" ShowFlag to fix Nanitestats and other shader printing showing up in thumbnails.
#jira FORT-474044
#rb kevin.ortegren, charles.deRousiers
#rnx
#preflight 627e7f810d2d1f6ed8d83fae

[CL 20221891 by tim doerries in ue5-main branch]
2022-05-16 07:06:28 -04:00
..
Binaries
Fix root path got GitDependencies.
2022-05-10 15:31:05 -04:00
Build
Localization Automation using CL 20214061
2022-05-16 00:37:27 -04:00
Config
Compiles all global shaders with HLSL2021 on some platforms
2022-05-12 11:41:03 -04:00
Documentation
#loc UE5 Release DocKOR Updated against CL#19906333
2022-05-10 19:40:06 -04:00
Extras
Fixes an error in the GPU dump viewers when no passes has been dumped
2022-05-12 16:16:05 -04:00
Platforms/Hololens
…
Plugins
Render Capture Baking: Add FScopedSlowTask to give user progress feedback on game thread scene capture
2022-05-16 06:50:35 -04:00
Programs
Moved UHT configuration for C# back to the original location to make installed game deployment less complicated.
2022-05-09 15:23:59 -04:00
Shaders
Strata - SSS data rework and optimisation for classification and SSS. Gain quite a bit of performance back on low end deferred platforms.
2022-05-16 05:54:34 -04:00
Source
Added new "ShaderPrint" ShowFlag to fix Nanitestats and other shader printing showing up in thumbnails.
2022-05-16 07:06:28 -04:00
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